Fallout 4 Less Guns Mod
The 6 Best Weapon Mods - Fallout 4 Mods (PC/Xbox One/Maybe PS5). Today I show you guys what are in my opinion the best weapons mods for Fallout 4 in every category including: melee, pistols.
It was a long, long wait for Playstation 4 owners to finally get in on the wasteland modding action, and when it arrived, Fallout 4 fans weren't exactly pleased by the extra limitations above and beyond what's found on the Xbox One edition.
Even now, months after mods have been available, the number of PS4 entries continues to lag far behind what's on tap over on the other side of the console fence. Sadly, due to the restrictive nature of what's allowed on console mods, it's unlikely we're going to get an epic total conversion like you'd see on the PC.
The lack of space and inability to add in huge new assets just won't allow for such major changes to the base game. Don't let that kill your enthusiasm for PS4 modding entirely though, as there's still several overhaul mods that significantly change up the Fallout 4 experience on the Playstation platform.
Over the next several slides we cover some of the best of the best in PS4 overhaul mods that you should be trying out immediately.
Unified Clothing Overhaul
For a change in the game's aesthetics and how you can make your character look while stomping across the Commonwealth, this is the mod that should unquestionably be downloaded straight away.
The UCO mod completely opens up the clothing opportunities, allowing you to craft essentially any outfit you can imagine while still have the benefits of armor. If it's something that appears in the game anywhere on any NPC, you can now equip it as your outfit.
Don't like how your current armor looks but prefer its stats? No problem, with UCO you can make exterior clothing invisible, so the defensive qualities remain while the cosmetics are shifted to whatever style you prefer underneath.
Fallout 4 Portal Gun Mod
Overgrowth Forest Overhaul
Like a much more invasive and complete version of the Simple Green mod (see the next slide), this Overgrowth offering turns most areas of the Commonwealth into a much more verdant forest.
It makes the entire Fallout 4 experience less dreary and empty-seeming, with vegetation overtaking the Boston area long after the radiation has subsided 200+ years after the bombs first dropped. The color scheme is probably the most frequently sited visual problem with the modern Fallout games, and mods like this handily take care of that concern.
Simple Seasons - White, Red, Green, and Yellow
A clever way of getting around some of the restrictions on adding new external assets in PS4 modding, this series of mods tweaks the colors of grass, trees, objects, and vegetation to let you change the Commonwealth to whatever season you desire.
While it may not radically change the game in terms of content or weaponry, it does completely alter the feel of the story with a different season overtaking areas rather than just having everything be that washed out brown/gray color.
Shown above is an example of Simple White, which takes us from eternal nuclear winter to actual, regular old winter. Even more striking is Simple Red, which sets the trees afire with fall leaf colors for a much less monochromatic playthrough.
Wacky Weapons Workshop
Fallout 4 Less Guns Mod Pc
The lack of external assets really hampers weapon mods on the PS4, but one forward-thinking player put together something really interesting just by changing how weapons can be crafted.
Now you can put together just about any combination imaginable - including some that really shouldn't exist, like adding a fatman launcher to a revolver. Who doesn't want to launch nukes from their handgun?
The mod also lets you manually add in multiple legendary effects to a wackified weapon, allowing you to craft some truly outrageous guns and melee weapons without having to kill legendary monsters and hope you randomly get something good.
Remember seeing some of the more bizarre robotic companions when Automatron first came out and laughing at how ridiculous some combos could become? Get ready for that, in weapon form.
Scrap That Settlement
Having primarily played Fallout 4 on the PC, it didn't occur to me until seeing this mod that console players are still having to deal with Bethesda's terrible settlement system in its original form. My sincerest apologies, console peons, because that sounds like a real bummer.
If you want more control over how your settlements look, this very nifty mod lets you scrap almost everything -- grass, rocks, bodies, and all sorts of objects that weren't originally scrappable.
New versions of this mod are slated to land soon that will allow you to scrap whole creatures and structures as well.
Zombie Walkers
The feral ghouls in the Fallout universe have always flirted with being zombies, but they never quite go the whole way there. Putting you in an episode of The Walking Dead (or any given classic zombie flick), this overhaul mod takes ghouls and makes them into a shambling horde of the living dead.
Unfortunately, this PS4 version is a bit stripped down from the PC mod of the same name, but it still gets the job done for console players. Feral ghouls are renamed to zombies, sprinting is disabled, and health is modified so that head shots appropriately take them out. A few animations are also tweaked as well for more of a horror feel.
These modified ghoul zombies also come in big herds that you don't want to get caught in! Needless to say, this pretty drastically changes the feel and tone of a Fallout 4 playthrough. Hiding under a dumpster won't keep you safe here.
Outfield Retreat Home
Don't care for the home options in Diamond City or want to have everything at your fingertips in one centralized location?
This RV home not only looks fantastic -- complete with Nuka Cola themed knick knacks all across the outside -- but also has multiple connected crafting locations, storage space for your bobblehead collection, clean water for survival runs, and a bed offering the well rested bonus.
Plenty 'O Exploration
This is an overhaul mod that fans have to put together every time a new Bethesda entry arrives, especially in the Fallout universe. You'd think eventually the developer would get on this without the players having to do it..
The game maps are always huge, with tons of areas to explore, but then you arrive at a specific location and most of the buildings and hallways can't be accessed and are just cosmetic. Whether doors that can't be opened or piles of rubble blocking your way, there's a distinct lack of indoor exploration.
Fallout 4's rendition of this perennially needed fix, Plenty 'O Exploration, is currently in beta for PS4, but still provides a drastically needed service by adding in many new interior segments for a huge increase in the amount of area actually available to explore.
Cheatmaker
Last but not least is Cheatmaker, which overhauls the game by putting everything at your fingertips with no effort required whatsoever! After crawling out of the vault, the Sole Survivor can craft anything at all with no materials required. Want some sweet power armor straight off the start? No problem!
Fallout 4 Less Guns Mod Cheats
There are a whole lot more Fallout 4 mods out there ready and waiting to be downloaded than the nine PS4 overhaul mods we've covered here. What's your favorite PS4 overhaul mod we should try out? Let us know in the comments section!
If you're still on the hunt for even more ways to modify your Commonwealth wasteland experience, be sure to also check out these mods as well:
Fallout 4 arms its players with an enormous arsenal of customizable unique weapons and legendary weapons, including an extraordinary collection of rare and high-powered implements of destruction. Here's the lowdown on some of Fallout 4's best unique guns.
The Wazer Wifle[edit]
The Wazer Wifle is a powerful weapon granted when a player complete Fallout 4's main quest line. The Wazer Wifle's primary appeal is it's unlimited magazine capacity. This does not mean that the gun has an unlimited supply of ammunition. It simply allows you to use all the ammunition without a single reload. This makes it murderous in sniping and VATS. As most enemies take at least superficial damage from laser blasts, the Wazer Wifle's continual availability makes it a perfect everyday weapon. Streaming juice wrld death race for love download.
The Wazer Wifle's smaller cousin, the Prototype UP77, functions in a similar manner
The Alien Blaster[edit]
Fallout's iconic sci-fi gun returns! The blaster has limited ammo but packs an extraordinary punch.
It's very easy to grab..let us show you how.
The Deliverer[edit]
Few weapons can make as much impact on the early game as this superb pistol. The Deliverer deals a respectful amount of damage with a good rate of fire, but the real treat is that it's chambered for plentiful 10mm ammunition. It's extraordinarily useful against the enemies you'll encounter at low-to-mid levels, especially for a VATS build.
The Deliverer can be obtained by completing Tradecraft.
Broadsider[edit]
The Broadsider is a freakin' giant cannon. The fire-rate is terrible, though it can be modded for improved performance. But the real appeal is shooting robots with cannonballs.
The Broadsider is fairly easy to grab..just complete the Last Voyage of the USS Constitution.
Fat Man[edit]
Though difficult to aim, the Far Man mini-nuke launcher is an unparalleled heavy weapon, launching high-explosive nuclear charges in a plunging arc. Clever players may choose to quicksave before loosing even a single precious round from this awesome weapon. If you have the ammo, the MIRV launcher is extraordinary.
A Fat Man can be easily acquired in the first minutes of the game.
Syringer[edit]
The Syringer allows a player to fire custom chemically-crafted ammunition at enemies for a variety of effects and facilitates debuffing. It's easily acquired after completing Hole in the Wall in Vault 81.
OtherUnique Weapons
[edit]
These weapons are unique because the game gives them a colorful name and usually a special effect. Sometimes this effect can be found on a legendary weapon that is not unique. For example the Parytstarter is a missile launcher that does 50% more damage to humans, however, you could find an Assassin's Missile Launcher in the game that also does 50% more damage to humans. All the Legendary Weapon Effects are listed below in their own section.
Name | Effect | |||
---|---|---|---|---|
2076 World Series Baseball Bat | Potentially launch targets in the air. | |||
Ashmaker | May light enemies on fire. | |||
Automatic Laser Musket | Capable of automatic fire. | |||
AX90 Fury | Deal 50% more damage on Super Mutants. | |||
Big Boy | Additional projectiles. | |||
Big Jim | Increase the chance to cripple target's leg by 20%. | |||
Broadsider | None. | |||
Death From Above | Movement is 75% faster while aiming. | |||
Deathclaw Gauntlet | None. | |||
Deliverer | Improved VATS hit chance, 25% less Action Point Coast. | |||
Eddie's Peace | Extra limb damage. | |||
Experiment 18-A | 25% faster fire rate, 15% faster reload. | |||
Final Judgment | 25% faster fire rate, 15% faster reload | |||
Furious Power Fist | Increased damage after each consecutive hit. | |||
General Chao's Revenge | Deal 50% more damage on robots. | |||
Good Intentions | Critical hits cause target to frenzy. | |||
Grognak's Axe | Targets take bleed damage, more stagger. | |||
HalluciGen Gas Grenade | Chance to frenzy targets for 60 seconds. | |||
Homing Beacon | Call's down a missile strike from Zao's sub. | |||
Institute Beacon | Summon Synths. | |||
Junk Jet | None. | |||
Justice | Chance to stagger on hit. | |||
Kellog's Pistol | Refills Action Points on Critical Hit. | |||
Kremvh's Tooth | Targets bleed and are poisoned. | |||
Les Fusil Teribles | Deals 25% more damage, no recoil. | |||
Lorenzo's Artifact | Uses telekinesis to push targets away. | |||
Old Faithful | Double damage on targets with full health. | |||
Partystarter | Deals 50% more damage on humans. | |||
Pickman's Blade | Sneak attacks increase damage, targets bleed. | |||
Prototype UP77 'Limitless Potential' | Unlimited ammo capacity. | |||
Railway Rifle | None. | |||
Reba II | Deals 50% more damage on Mirelurks and bugs. | |||
Reckoning | 15% less damage while standing still. | |||
Righteous Authority | Critical shots do double damage, meter fills 15% faster. | |||
Rockville Slugger | Action Points cost 40% less. | |||
Sentinel's Plasmacaster | Double damage on targets with full health. | |||
Shem Drowne's Sword | Deals radiation damage. | |||
Shishkebab | None. | |||
Spray 'n' Pray | 15 damage points in damage effect. | |||
Survivor's Special | The lower your health, the greater the damage. | |||
The Gainer | Target is set of fire, 15 damage points. | |||
The Last Minute | Deals 50% more limb damage. | |||
Tinker Tom Special | Increases VATS accuracy but costs more Action Points. | |||
Virgil's Rifle | Deals 50% more damage to Super Mutants. | |||
Wastelander's Friend | Deals 50% more limb damage. | |||
Wazer Wifle | Unlimited ammo. |
Legendary Weapon Effects
[edit]
Name | Effect | |||
---|---|---|---|---|
Assassin's | 50% more damage against humans | |||
Automatic | Automatic fire mode | |||
Berserker's | More damage the lower your damage resistance is | |||
Bloodied | More damage the lower your health is | |||
Cavalier's | 15% less damage while blocking or sprinting | |||
Crippling | 50% more limb damage | |||
Enraging | Critical hits cause target to frenzy | |||
Explosive | Bullets explode on impact doing 15 area effect damage | |||
Exterminator's | 50% more damage against Mirelurks and bugs | |||
Freezing | 10 points cryo damage and will freeze targets on critical hits | |||
Furious | Damage increase after each hit on same target | |||
Ghoul Slayer's | 50% more damage against Ghouls | |||
Hunter's | 50% more damage against animals | |||
Incendiary | Sets target on fire for 15 points of damage | |||
Instigating | 2x damage if the target is at full health | |||
Irradiated | 50 points additional radiation damage | |||
Junkie's | Damage increase more withdrawal affects you are suffering | |||
Kneecapper | 20% chance to cripple the target's leg | |||
Lucky Weapon | Critical shots do double damage and the critical meter fills 15% faster | |||
Medic's | Heals targets instead of hurting them | |||
Mutant Slayer's | 50% more damage against Super Mutants | |||
Never Ending | Unlimited ammo capacity | |||
Nimble | 75% faster movement while aiming | |||
Nocturnal | Does increasing amounts of damage as the night grows longer and less damage during the day | |||
Penetrating | Ignores 30% of the target's damage and energy resistance | |||
Plasma Infused | Adds 10 points of energy damage and can turn enemies into goo | |||
Poisoner's | Target is poisoned for 10 seconds | |||
Powerful | Provides 25% more damage | |||
Quickdraw | Costs 25% fewer Action Points | |||
Rapid | Provides 25% faster fire rate, 15% faster reload | |||
Relentless | Refills your Action Points on a critical hit | |||
Sentinel's | 15% less damage while standing and not moving | |||
Staggering | Chance to stagger on hit | |||
Stalker's | If you are not yet in combat, increases VATS accuracy but costs more AP | |||
Troubleshooter's | Does 50% more damage against robots | |||
Two Shot | Shoots an additional projectile | |||
VATS Enhanced | Improved VATS hit chance, 25% less Action Point cost | |||
VATS Enhanced | 40% less Action Point cost | |||
Violent | Deals +25% damage and limb damage, but has more recoil | |||
Wounding | Targets bleed for 25 points of additional damage |